User talk:KR777

Hi there! If you have a query on the Hegemony III Wiki or would like to make a suggestion, then this is the place to be :-)

Just start typing...

Directions to some useful strings in the language.str file for easy copying to wiki
Some of these may not be relevant or you may already have found... but just to save you the trouble of doing a lot of sifting through or transcribing game elements manually, here's the useful ones I know that contain broad general tutorial-esque info that could be copied easily to the wiki. Most of them are from the in-game encyclopedia. Remember you can use the filter bar in the stringwrangler UI to find them quickly

BuildingTypes::xxxx::TOOLTIP for additional info on resource building descriptions. CampaignBoxDifficultyDesc Capture_Units_or_Objects A group of strings that all start with 'Category' CavalryTactics Cities CityControls Colonization Combat CombatTactics Forts Garrisons Hostility Intimidation MoraleCity MoraleUnits Move_Units MovingResources Pausing Recruits ResourceBuildings Seasons Siegecraft Territories A group of strings that all start with 'Tutorial_' Wood Fristi61 (talk) 22:14, 24 February 2021 (UTC)

Stances and Buildings
Ok, I completed all the stance class pages and added a few new ones that were still missing (they might need to still be transcluded in your overall stances page). The new ones that were still missing are the Multiple Warships, Raider Hoplite and Scout stance classes.

While going through this, I discovered that the stances and stance classes are, frankly, a mess and Longbow didn't do a very good job organizing these and double-checking that they're all configured correctly (though I guess players haven't noticed). Some of the in-game tooltips about the stances have inaccurate or outdated information (for example the tooltip about battleline stance says it prevents units from using ranged attack but this is no longer the case, e.g. Hastati/Principes can perfectly well use ranged attacks in battleline stance (if not engaged in melee), though it still holds true for the Phalanx stance), so I decided to omit them from the tables. Also, some stance classes are identical to each other (e.g. Javelineers and Legion are the exact same, Light Infantry and Spearmen as well, and a few others). Finally there seem to be a few incorrectly defined brigades (e.g. the Illyric Heavy Swordsmen are given the 'Legion' stance class and get access to ranged support stance, despite not having a ranged attack)

After that, I looked at which data files I had that aren't processed in the wiki yet. I noticed that the stats for buildings (Cities, Camps, Bridges & Resources) were still missing so I added them. I just dumped a little table of the stats in each of the pages, but you might want to move them or format them a little differently, I'll leave that up to you.

The last thing I have data files for (besides some things not relevant to the wiki like 3d map props) are the skills and skill trees, but I see you're already working on them! If you're just making them by transcribing data from in-game, be aware that the Military Skills tree actually has a few different varieties for different faction groups. (But the Economic and Naval trees are shared) Fristi61 (talk) 21:45, 3 March 2021 (UTC)


 * Hey! Uhh, stances a mess? You might want to type the most egregious issues into an email to rob@longbowgames.com. Anyway, thanks again for all your help with this! I wil take a look at the stance page and the building stats. And yeah, I've been "gimping" the images for the skills (you pointed me to that) and made some tables. Still need to do the economic table tomorrow and then look through faction groups what might be different in the military tree.... KR777 (talk) 22:30, 3 March 2021 (UTC)


 * Well just too ease your mind, the differences between the military trees aren't too intimidating. Really it's just related to skills that unlock new brigade types e.g. the Greeks have a skill for Phalangites and one for Catapults, rather than the Manipular Tactics skill, etc... I don't know if I feel like bothering Rob with it because he often seems busy and I feel like I've bugged him too many times already haha, but you're probably right I'll compile the information tomorrow and send it as a bug report. Well, I think all of the entity data has been pretty much processed now and the wiki feels a lot more complete in that regard. I still want to type some historic information and maybe minor tactical ideas for the factions and maybe some units at some point and probably mark a few more DLC pages as such, but I think a lot of the work remaining is just organizing/streamlining all the information on the wiki and writing more strategic guides and tutorials and such which I think you're better at than me ;-). Fristi61 (talk) 23:04, 3 March 2021 (UTC)


 * Yeah, even if you don't get a reply from Rob, I'm sure this will be put into some to-do list or backlog. And I agree, some more streamlining is still needed, but now the wiki already is in a much, MUCH better state thann I found it a few weeks ago :-) KR777 (talk) 08:07, 4 March 2021 (UTC)


 * I sent the mail to Rob this morning and categorized some pages of DLC factions etc as such, also added the DLC header everywhere. Just now I finished up a mock-up for a more fleshed out faction page at Rome, thoughts?Fristi61 (talk) 17:48, 4 March 2021 (UTC)


 * The Rome page looks splendid and I think the starting generals table is particularly helpful! However, it's quite some work, in case you want to do this for all factions... :-) I have just added a transclusion for the CityofRome for you to see how it would look, and if you like it, you could add this format to all city names when you make these city lists. The city descriptions are only 1-2 sentences. I had already added some when I started to add to the wiki, but then prioritized differently and will need to create more city pages one by one. So even if right now not so many city pages exist, I will add over time. The short descriptions will then show up on your factions pages if you have put in the transclusions. By the way, I have finished the skill tree page. Do you have an idea if if something else should be added there? KR777 (talk) 21:04, 4 March 2021 (UTC)


 * I already made all the starting generals tables a few dsys ago for those factions that have them :-). Yes, it'll be a bit of work and I'll probably only do a few factions each day. Also, Rome is probably the most popular faction and has the most to talk about, so other faction pages might end up a bit more brief. The transclusions are nice, I'll include them. The skill tree page looks nice! I don't know of anything that should be added... Fristi61 (talk) 21:14, 4 March 2021 (UTC)


 * Alright, I've just decided I will spend some time now to fetch the city descriptions from string wrangler, so the city transclusions wil be populated. KR777 (talk) 21:21, 4 March 2021 (UTC)

Faction pages done
Hey, I'm done with all the faction pages now I think. I think they're pretty good for now, maybe some of the tactical information could be expanded upon a little for a few factions, I just looked at the starting positions, faction groups and faction bonuses to derive some basic hints, I didn't actually play all of them. The "Trivia and History" section I was inspired for by the Age of Empires 2 wiki. I guess it's not strictly necessary to have and sometimes overlaps a bit with the in-game descriptions but I figured it was nice to have for a small bit of historical context if people are interested...

Other than that I've got the basic necessities everywhere. Historical Starting Generals (if the faction has them), in-game descriptions, starting cities, neighbouring factions at the start of the game etc

Right now I can't really think of anything else to do on the wiki. Let me know if you think of a use for me!

Fristi61 (talk) 13:20, 19 March 2021 (UTC)

Hi, I've been closely watching your activities - good job! :-) The "Trivia and History" section is nice in my opiion, not strictly necessary to play the game, true, but still this is a historical game and therefore some context is very nice to have for better immersion.

If you're looking for more to do, there's a stubs-page (see https://hegemony.gamepedia.com/Category:Stubs ) with all the articles that are marked as "stubs" - you could have a look if there's something you can expand on, so we get rid of the "stubs"... (e.g. I've seen the "building modding" page is a complete stub, but I'm not sure there's a lot to say about this and I have already added the steam dev tutorial on building modding so maybe a link to the tutorial page will do?).

In the Units page https://hegemony.gamepedia.com/Unit there's a section on "actions" which still looks a bit undersized, maybe you could expand on that? Otherwise you could just cross-read the pages in the wiki, if there's something you're missing, that's not correct or that needs to be added.

Anyway, your work has already been very helpful, thanks again! I think once the migration to the fandom domain takes place 8let's see how that goes...), I will write an email to Rob telling him about all the progress we've made. Maybe he can announce the news on Longbow's facebook/twitter sites and/or put up a link to the wiki on Longbow's H3 site, so more people learn about it. KR777 (talk) 13:50, 19 March 2021 (UTC)

Ah, and then there's of course the "wanted pages" https://hegemony.gamepedia.com/Special:WantedPages... e.g. you have put in a lot of links to the Phyrrus Camapaign or the Companion Brigade, so I guess you had something on your mind for them and it's a good idea to create these pages now? KR777 (talk) 14:49, 19 March 2021 (UTC)

Right, I've added the wanted page for the Companion Brigade and will create one for the Pyrrhus Campaign this weekend. After that I'll take a look at the brigade and faction group pages to see if they can be expanded a little bit more so they're no longer stubs. Fristi61 (talk) 17:01, 19 March 2021 (UTC)