Patch 3.2.1

Patch 3.2.1 was officially released on 14th October 2016

Developer's Introduction
We've got a couple of new updates out today: 3.2.1 is out of beta now and replaces the base 3.2 release, and we've also got a new 3.2.2 update which is now available in the beta channel.

For those new to 3.2.1, it fixes a few issues that came up in the original 3.2 release and you can find the change log below.

Bug fixes and other issues

 * Fixed occasional crash when the AI added a general to a unit
 * Fixed occasional 'conflicting ids' bug when loading some saved games (usually with objective message windows open)
 * Fixed bug that prevented closing an objective message window after loading a saved game that had 2 or more messages queued
 * Fixed bug with resource accumulation achievements
 * Fixed bonus display for movement speed in the unit stat window
 * Changed 'return slaves' objective to prevent re-using the same slaves
 * Invalid units are now skipped when saving to prevent crashes
 * Improved ability to load partially corrupted saved games
 * Fixed a bug that reset fort/city stats when modding their entities