User talk:Fristi61

Hi, I've moved the "appenine mountains" page to the new correctly spelled "apennine mountains" page. Cheers

Your comments on my talk page
Hi Fristi61,

I've seen your comments and I will see what I can get from the file via StringWrangler. Thanks!

If you'd succeed in extracting the unit stats form the xnt file, that would be so great! I had this idea to create a "unit comparison page", where for every faction you have the attributes top-down and the available units left-right, resulting in a matrix where one can see how the units compare to each other. That would probably be the most helpful use of that information (?)

We already have unit pages in units + category:units and for a few of them there's even already a table of unit stats attached, e.g. Etruscan_Axemen - but I'm not sure if this is super useful like that. I could rather see the indivicual unit pages to have a textual description and information about history and tactics.

KR777 (talk) 23:05, 24 February 2021 (UTC)

Answer to your comments
Hi Fristi61, I've added the new Sicilian faction group to the main page (as only admins can edit the main page). If you have more ideas for the main page, please let me know.

In what regards the unit stats, my idea was to use the wikitable format...

...and populate such a table with the unit attributes and stats - one table per faction - like this:

I'm not sure, if this is doable via the script you created. If you can only output the stats as one unit infobox per unit, then that would already be very helpful. In this case, it makes sense to add the unit infobox to the unit page, though. I could always just manually grab the stats from there and create the table per faction as shown in my mock-up example table. Now that I think of it, I'm not even sure, one page is wide enough to show all the different units in one table and I would have to test anyway.

KR777 (talk) 21:40, 25 February 2021 (UTC)

Template
Hi, I see what you mean re the unit box template. This template has been defined previously by *someone*, you can see the definition here: https://hegemony.gamepedia.com/Template:Unit_infobox. Not sure if you can edit it, templates might have a higher level of security attched to them. However, it seems I have the rights to edit this page, so if you can specify what needs to be deleted or added to that template, then I can probably do this. KR777 (talk) 23:36, 25 February 2021 (UTC)

Hi Fristi61, I'll need to look into the template thingy this evening. I'll come back to you, if and when I got a clearer picture. KR777 (talk) 09:31, 26 February 2021 (UTC)

Units
What an Awesome table that is! I've took some time off and put it into https://hegemony.gamepedia.com/Unit#Unit_stats, made the table sortable and also updated the links. It seems most pages are already there (although mostly empty), but had been in the singular, whereas your table uses the plural. As most units have a faction description in front like "etruscan spearmen" I believe it's not even necessary to divide the table into faction groups, as all can be sorted really well. Thumbs up! KR777 (talk) 14:00, 26 February 2021 (UTC)

Regions
I've also added the new regions you've created to the main page... If something's missing there, please let me know! KR777 (talk) 17:35, 26 February 2021 (UTC)

Unit Info Box
Hey, I've experimented a bit and it seems to work, like here: https://hegemony.gamepedia.com/Etruscan_Heavy_Hoplites I have added the "food capacity per unit" stat and the "recon" stat is gone. So in direct reply to your comments:

Change display of defense attribute from 'Melee Defense' to simply 'Defense' (since it also applies when taking missile damage, and this is how it shows up in-game) -> o.k., did so The missiledefense attribute is defined for the infobox but doesn't currently get displayed. This should be called "Missile Resistance" or something similar. The value will be a number between 0 and 1 and should, if possible, be displayed as a percentage. E.g. a value of 0.15 would be displayed as 15% (I can also just modify the script to output a percentage value directly if that proves difficult). It's a percentual reduction on incoming missile damage. -> changed the name, but don't know how to format numbers into percentages... The recon attribute should be removed as doesn't exist in-game -> removed this The missile damage attribute should probably be displayed as "Group Missile Damage", since it's defined as a number for the damage output of the entire brigade if at full strength, rather than defined as for each individual unit. -> I believe adding a "Group" before it, would be more confusing than informative, since all other numbers are just without "group". But we can still change this if needs be. A few other attributes could be added to the infobox: Visibility Distance -> added this Food Capacity Per Unit -> added this

KR777 (talk) 22:20, 26 February 2021 (UTC)

Faction overview table
Hey Fristi61, I had this cute little idea to have a faction overview table on the faction page, similar to the one for units. Since you've already made the faction info boxes, I guess you'd be able to modify your script in order to quickly make such a table??? What I had in mind was something like this:

Let me know if you could help with that. Cheers KR777 (talk) 16:53, 1 March 2021 (UTC)


 * Sure can do! Will we just lump all the factions from all the different scenarios together or will we do it on a per-scenario basis? PS: I didn't actually use a script for the faction infoboxes. I just used some slightly advanced gimp tricks to automatically cut up the image atlas of the faction logos into individual files and did the rest by hand, since it's only a faction group, some attributes and a starting city amount and probably would have taken longer to write the script than to do it by hand.Fristi61 (talk) 17:34, 1 March 2021 (UTC)


 * Oh, I thought it's neat to have them all together in one table, so they can be nicely sorted. We could add a comment column like I did here for Alalia:

Would that be o.k. for you? Or do you have something different in mind with "per-scenario"? PS: good job then, if you did all this manually! KR777 (talk) 19:41, 1 March 2021 (UTC)


 * Yeah that's ok for me. The only thing is that some factions (such as Veii, Elymoi and a few others) have a different amount of starting cities depending on the sandbox type. Also I omitted starting cities from the infoboxes for the factions that only occur in the Pyrrhus Campaign or the Invasion Sandbox. So for the starting cities column it might look a little weird if you lump it all together but I'll just make a full table with all factions first and if it's confusing we can always just simply copy/paste rows to split the table if need be.

Fristi61 (talk) 20:37, 1 March 2021 (UTC)


 * I see. Maybe it could work, if e.g. for Veii we have two rows, one for each snenario (if applicable) and then in the comments we specify that this is valid only in xyz scenario?

KR777 (talk) 20:49, 1 March 2021 (UTC)


 * Ok, here's the table. I made separate rows for a faction if they start with a different amount of cities in different settings, but only if they are playable in those settings (e.g. I did not make a separate row for the Picentes in the Pyrrhus Campaign where they have less cities than in the normal sandbox, since they are unplayable there anyway and doesn't seem very relevant to know). I only added unplayable factions if they are always unplayable, and then didn't specify an amount of starting cities, e.g. the Thurii or Etruria rows. I don't know if that's the best way to do it but anyway here's a start, feel free to re-organize it as you see fit.

Fristi61 (talk) 09:51, 2 March 2021 (UTC)


 * Nice! I see you're already busy working on the wiki :-) meanwhile, I have added all the stances from the unit table to the new "stance class" category and transcluded the stances to this page: https://hegemony.gamepedia.com/Stances. That means if you change the sub-page for the individual stance class, then all your changes will also show up on the overview page.

KR777 (talk) 11:03, 2 March 2021 (UTC)

Cities
Hey, I think I have completed adding all the city entries. When linking via transclusion beware, if a city = faction, then I have named the city CityofName. I have come across a few issues, that you might be able to clarify: KR777 (talk) 20:15, 5 March 2021 (UTC)
 * https://hegemony.gamepedia.com/Bruttium here you list a city of Vergae, but I cannot find this in the language.str
 * https://hegemony.gamepedia.com/Iapygia here you list a city of Hydrus, but I cannto find this in the language.str
 * https://hegemony.gamepedia.com/Lucania here you list the cities of Paistos and Polieum, but....
 * https://hegemony.gamepedia.com/Picenum same for Misa
 * https://hegemony.gamepedia.com/Po_Valley same for Caburrum


 * Those cities do all exist in the language.str. It's just that the string name doesn't match the city name, i.e. the city presumably got renamed at some point in development. You could still find them in stringwrangler if you use the filter function. You've probably already made pages for these but used the string name rather than the city name for the page name...Fristi61 (talk) 20:26, 5 March 2021 (UTC)


 * Excuse me, you won't find them with the filter function but you can find them with the search function (CTRL+F)Fristi61 (talk) 20:27, 5 March 2021 (UTC)


 * Ah, o.k. CTRL+F helped. The only one I'm still having issues is Misa. Apparently, the string name is either Senigallia or Senigallia2. The tooltip on Senigallia talks about the river Misa, where the city of Senigallia would be founded. The tooptip on Senigallia2 doesn't mention the river anymore, but starts straight with the founding of Senigallia. The String Name of Senigallia is Misa, the String Name of Senigallia2 is Senigallia. Wouldn't Senigallia2 be the more current entry? When I go into the game, I can only find a Senigallia, no Misa... so I guess it should be Senigallia, then? KR777 (talk) 20:50, 5 March 2021 (UTC)


 * No. In the first release of the game the name was Senigallia. After the release of the Eagle King DLC the city's default name became Misa, but is still called Senigallia in the Pyrrhus Campaign. In other scenarios, Senigallia was changed to dynamically overwrite the name of whatever city the Senones decide to settle at (in Invasion sandbox or when they spawn through a scripted event). So the name Senigallia was modified to become dynamic (some other names such as Bononia act in a similar way), and Misa is now the default name of that city. I'd just rename the Senigallia page to Misa.Fristi61 (talk) 20:54, 5 March 2021 (UTC)


 * Oh well, now I see. When I looked into the game I inadvertently started up an old save from before The Eagle King and - although I had the DLC activated - the city was shown as Senigallia. Now I started a new game once with the DLC and once without, and in both cases the name is Misa. A bit confusing, but I guess you are right then and it should be Misa :-) KR777 (talk) 22:07, 5 March 2021 (UTC)


 * Oh, yeah you're right. The active city names just get stored directly in the game's save file after being initially loaded from the string files, so city names in existing saves won't change if the string files get changed/patched... Anyway, that's all the cities! Props on handling all 170+ in just 2 days :-) Meanwhile I'll just be trucking along fleshing out faction pages. I did Volsci and Clevsin today...Fristi61 (talk) 22:15, 5 March 2021 (UTC)

Forum
Hey Fristi61, I found the old H3 forum in the internet archive https://web.archive.org/web/20170710220032/https://www.longbowgames.com/forums/forum/?id=4, seems it was discontinued in 2017 along with the Hegemony3.com site. Just out of curiosity, do you know why Longbow scrapped this? KR777 (talk) 10:36, 9 March 2021 (UTC)


 * Hey KR777. I think the forums weren't actually discontinued until 2019 when they renovated the longbowgames.com servers and website, though the Wayback Machine doesn't have snapshots of the later years. If I recall correctly the forums were just kind of dead in the last few years (which probably explains the lack of snapshots in that period though I'm not sure how exactly the archive works in that regard). Most people went to steam, I guess. Other than that I don't know. Fristi61 (talk) 10:47, 9 March 2021 (UTC)

Longbow
Hi Fristi61, so as the domain has been migrated to Fandow (although with minimal disruption so far) I have taken this occassion to write the mail to Rob I have talked about elsewhere to you. Just wanted to share with you...

My Mail to Longbow
Hi Rob,

I write to you this evening to let you know that steam user Fristi61 (creator of the Spain mod for Hegemony 3) and myself over the course of the last 6 weeks or so have comprehensively updated the Hegemony 3 Wiki (formerly at Gamepedia, but very recently moved to a Fandom domain). I'm not going to list the details but a lot has changed to the better both in structure and contents. We have also put in a lot of the in-game text strings and stats that Fristi61 could extract from .xnt files of the game.

Now I believe the wiki is very close to being the "one-stop source for all your Hegemony III info from tactics to history to modding" that it was always meant to be. Please see for yourself.

https://hegemony.fandom.com/wiki/Hegemony_III:_Clash_of_the_Ancients_Wiki

Please take this as a thumbs up to the Longbow development team and an expression of our continued support for the Hegemony series and in particular Hegemony 3.

I would like to make two suggestions how you could help give players and fans of the series a chance to learn about the improved wiki: In this way, people that only knew the wiki in its former skeleton state might just return for another look and actually find the new wiki rather helpful.
 * would you mind putting up a link to the wiki on the game page https://longbowgames.com/hegemony3/, so that visitors can follow that link to the wiki?
 * you could of course also help inform people by putting out a short message on Longbow's facebook/twitter accounts to spread the word.

Cheers,

Rob's Reply
Hi,

Thanks for all of that work. I haven't had a chance to look at it all in detail yet, but I will definitely check it out and would be happy to promote it on our site and social media accounts.

I'll try to get to it in the next day or two and will let you know when it's online.

cheers, rob

KR777 (talk) 07:20, 25 March 2021 (UTC)

Nice
Nice. I actually also received a reply from Rob just now on my earlier mail about stance classes, and he's added that to his to do list. He also mentioned the .xnt files for modding purposes which were missing from the website's repository. Turns out, they're still available on their Google Drive here: https://drive.google.com/drive/folders/1e9Y8kIn6CJAk4n8AJsCPMsJqO_Qx5kJT

It might be worth updating some links in the modding tutorials to point to the google drive files... Fristi61 (talk) 08:13, 25 March 2021 (UTC)


 * The links are updated! I see you are busy updating the unit pages, good work! And I see that there is already a link to the Wiki on the Longbow site http://longbowgames.com/hegemony3/ KR777 (talk) 22:09, 27 March 2021 (UTC)


 * Oh, nice. I see they also added a link to the modding tools on their drive on the same page (or was it already there before? I didn't notice...). Hopefully the fact they're taking time to fix these things now means that they're at the stage where they're finishing up loose ends here and there, and are close to a release or at least able to share more info soon :-) Yes, I updated all the main land combat unit pages now, except for mercenary-only brigades. I hope to do those tomorrow and get most of the economy and naval brigades done as well Fristi61 (talk) 22:28, 27 March 2021 (UTC)
 * Hey, the entire section on the bottom of their page is new, I can attest to that. And yeah, by now they should have at least an idea for the scope of the explansion which they could share. Let's hope and see.... :-) KR777 (talk) 05:50, 29 March 2021 (UTC)
 * Apparently, Longbow published news re the Wiki update on their facebook site now! KR777 (talk) 18:49, 3 April 2021 (UTC)
 * Yeah, I saw it! That's pretty cool. I think I'm done fleshing out units/factions/etc for now, only 2 stubs remaining! Let me know if there's anything else I can do. Fristi61 (talk) 08:51, 4 April 2021 (UTC)
 * That's been very productive teamwork, thanks again for everything! KR777 (talk) 17:06, 4 April 2021 (UTC)

Some Statistics
Hey, so as a mod of this wiki I can see a few statistics that normal users cannot. I have observed these for a while now and think these are stable enough so I can share my impressions. I think this means, people are finding their way here and also finding this wiki helpful! KR777 (talk) 21:41, 17 May 2021 (UTC)
 * there are about 100 daily page view in this wiki on average. Range is about 50 - 200, but there are peaks too, with up to 450.
 * the views can be broken down per geolocation - whereas in the beginning an unproportianal percentage came from Germany and the Netherlands, these do even out now. In the top 10 list are now also USA, Italy, Japan, UK, France, Australia, Switzerland and Australia. I have also seen Vietnam, Canada, Sweden and Portugal feature in that list a while ago.
 * there are about 15 to 25 daily users in the wiki, both new and old, relatively equally split. Top count has been about 45 or so.


 * Oh very cool! Thanks for sharing. I'm guessing the disproportional percentage of Germans and Dutch can be easily explained by them being you and me haha. It's great to know we're making an impact, though maybe the switch to fandom.com domain with better Google search indexing also contributed. Regardless of the reason they are here, the new people have a much better wiki to look at :) Fristi61 (talk) 08:58, 18 May 2021 (UTC)