Cavalry Scouts

Summary
Cavalry Scouts are an advanced version of Scouts that can be recruited in cities with the stable upgrade. Compared to normal scouts, they move much faster and have a longer view range, but are also more expensive and less stealthy.

"Faster than infantry, cavalry scouts have a longer view range but are more easily detected by enemies."

- In-game Description

History
Historically, ancient armies seldom had dedicated scout regiments. Instead, light or medium cavalry soldiers would double as scouts if the situation required. Nonetheless, scouting has existed since the dawn of warfare, and while the scouting of ancient armies was by no means perfect, sometimes failing to spot massive ambushes, this was often a result of temperamental and incautious individual generals rather than a lack of access to scouts.

Tactics
Cavalry scouts can be very useful to explore large sections of the map, at which they're better than normal scouts, and are also faster at running away from enemies if discovered. However, they are less stealthy, meaning normal foot scouts can still be useful for espionage in certain situations even after the player gains access to cavalry scouts.

Cavalry soucts use the distinct Scout stance class which gives them access to several advanced stances, besides having a unique mechanic in which their view range slowly extends. One, the Scout Stealth stance, greatly increases the scouts' stealth while reducing their maximum view range, and can be useful for spying on enemy territories to find out their army compositions and other details. Another stance, the Saboteur stance, gives scouts the ability to raid enemy resource buildings and attack enemy brigades, but makes them require food to operate just like other combat brigades. Scouts in Saboteur stance are not strong enough to pose a real threat to military brigades, but can be used to attack economic brigades that can't fight back, such as workers or slaves.

Scouts also always have access to the Flooded Marsh Movement ability, meaning that all types of land regions are always accessible to them regardless of the season and sometimes giving them a route of escape from enemy brigades if the latter don't have the same ability.