Patch 3.3.4

Patch 3.3.4 was officially released on 21st April 2017

Developer's Introduction
Version 3.3.4 has now been officially released and has replaced 3.3.3 as the primary version of the game.

Continuing our recent trend of mini-updates, version 3.3.4 is now available in the beta channel. This update adds some pre-defined starting generals to both sandbox modes as well as fixes a few minor/obscure bugs.

The new general system allows you to start off the sandbox as Brennus, Philip II, Pyrrhus or many other historical/mythological figures. The preset generals can't be customized but often have larger bonuses than those you can make yourself. Not all factions have generals defined, but once we fully release the update we'll put out some modding instructions on how you can add your own.

As always, please let us know if you find any bugs and we'll try to fix them as quickly as possible.

Bug fixes and other issues

 * Added preset historical/mythological starting generals for some factions in both regular and invasion sandboxes
 * Added modding support to override start.lua for an existing scenario
 * Replaced 'Est Imperare Orbi Universo' achievement with 'Rex Italia' to conquer all cities from the base game
 * Added 'Sicily United' achievement to capture all cities on Sicily (Eagle King Only)
 * Added more tips and information about concave path regions in the editor
 * Fixed crash with 'Select Next Concave Region' in the editor
 * Pyrrhus campaign intro strings are now in the language.str file to allow for translations (Eagle King Only)
 * Fixed bug dragging the scrollbar in the faction skill window
 * Fix for crash on startup after windows 10 update removed graphics settings from the registry
 * Fixed tooltip for dividing slaves and baggage trains
 * Fixed crash when pressing some shortcut keys on the title screen before a game is loaded