Workers

Summary
Workers are a very basic economic workforce brigade, used to staff resource buildings and thus generate gold, food and/or wood.

"Workers are non-combatants that produce resources when moved into resource buildings such as farms, mines or logging camps. Workers do not consume supplies like most combat units and do not contribute to the garrison."

- In-game Description

History
Workers represent basic lower-class citizens who sustain themselves by doing hard physical work in exchange for money or goods, a concept as old as civilization itself.

Tactics
Workers will be the player's economic backbone in the early-mid game used to staff various buildings, but the player should aim to eventually replace as many of them as possible with slaves as the game progresses, since the latter cost no gold upkeep. While workers are individually not very expensive, the large amount of workers eventually required to run all the player's resource buildings will cost a huge sum when all put together, so replacing as many of them as possible with slaves will free up a significant amount of money.

Workers are also an efficient way to move recruits from one city to another city of the same faction as disbanding the worker unit will add all the unit's troops to the city's recruits